SlopCamera
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Documentation

Install SlopCamera, set it up for Claude Code, Codex, or another agent, and follow task guides for diagrams, animation, 3D scenes, and video.

SlopCamera is a media studio for coding agents. Your agent writes a short source file, the CLI checks and renders it on your machine, and a revision is an edit to that file and a new render. These pages cover the CLI, SDK and Agent Skill.

It works with Claude Code, Codex, Cursor, and other coding agents through the CLI, the Agent Skill, and an MCP server. The source can be a diagram, an HTML animation, a 3D scene, a Blender, CadQuery, or Manim program, or edit decisions over your own footage.

Install the v3.10.3 release, or build from source to develop SlopCamera:

bun add --global https://github.com/hraness/slopcamera/releases/download/v3.10.3/hraness-slopcamera-3.10.3.tgz

Then give your coding agent the matching guidance:

slopcamera skill install --target agents
# For Claude Code:
slopcamera skill install --target claude

Learn by making something

Set up your coding agent

  • Claude Code: install the release and the Agent Skill so Claude Code can create visual media.
  • Codex: install the release and the Agent Skill inside a repository.
  • MCP clients: add the fixed tools for diagrams, images, and scene inspection and planning to Claude Code, Codex, Cursor, or Claude Desktop.
  • Cursor, Devin CLI, and other agents: the skill folders Cursor and Devin CLI load, the /slopcamera command, and plain CLI access.

Complete a task

Look things up

Understand the design

Every page is also available as Markdown: request any page with Accept: text/markdown or append .md to its path.